Diablo 3 Set Item Drop Rate
You get a legendary or set item based on the item type that went into. Here is a table of drop rates. That's where your higher drop rates are.
Blizzard just rolled out the patch notes for 2.5.0 for Diablo 3, and while they are adding a few welcome features to the game, they show just how dry the well is starting to run as well.
Positive changes include new tabs for materials to free up stash space, a quasi-buff to bounty rewards, and a new “loadout” armory system where players can save not just gear, but skills, socketed gems and even Kanai Cube powers to be able to switch easily between builds. This is something every game in this genre desperately needs, and while it’s good it’s finally arrived in D3, the game has really needed it for years. I’ve already leveled a full set of max level alternate characters as build alternates because the switching process has been so cumbersome to date.
But the one addition in the patch that’s managing to roll a lot of eyes in the yes-we’re-still-playing-Diablo community is the addition of Primal Ancient Legendary weapons.
Right now, there current system in place has Legendary/set weapons/armor that drop with special properties and increased stats over “normal” items. For a while now, there has been a chance for each of those items to drop as an “Ancient” variant, which has increased stat ranges in categories like Strength, Vitality, Intelligence, Resist All and so on.
Now, Primal Ancient Legendary Weapons will be even more rare, and have a chance to drop with even better stats than those.
Why is this bad? More powerful gear is fun right?
Diablo 3 Drop Rate Table
Yes and no. The problem is that this puts yet another insane level of RNG into the game as a way of artificially extending playtime without actually adding anything new or valuable. The concept of an “Ancient Ancient,” or a Primal Ancient, is the definition of pure power creep.
Players are already fighting layers upon layers of RNG to get the items they want. It has to drop for the right slot, it has to be the right type of item, it has to roll with the best stats, and then there’s a 10% chance it actually drops as Ancient, on top of all that. Now, with Primal Ancients drop rate about 1% in testing, that adds yet another layer of craziness as players chase after that extra +150 Strength or +30 Resist All.
This may not be a big deal, but it’s emblematic of Blizzard sort of throwing in the towel when it comes to supporting Diablo 3 in what are apparently the last stages of its life. The Darkening of Tristam event was very underwhelming, and now the answer to “now what?” is just creating yet another god tier of items that push power creep up to new heights, and make players feel like the builds they’ve perfected so far are now trash.
The arrival of the Necromancer is the only thing I’m genuinely excited about in Diablo 3 these days, which is a shame, because I love the game and it’s quite possibly my most-played title in history with a few thousand hours invested. But Primal Ancient Legendaries almost sound like an April Fool’s joke, and the Necromancer cannot arrive soon enough.
Follow me on Twitter and on Facebook. Pick up my sci-fi novels, The Last Exodus, The Exiled Earthborn and The Sons of Sora, which are now in print, online and on audiobook.
'>Diablo 3 Set Item Drop Rate Free
Blizzard just rolled out the patch notes for 2.5.0 for Diablo 3, and while they are adding a few welcome features to the game, they show just how dry the well is starting to run as well.
Positive changes include new tabs for materials to free up stash space, a quasi-buff to bounty rewards, and a new “loadout” armory system where players can save not just gear, but skills, socketed gems and even Kanai Cube powers to be able to switch easily between builds. This is something every game in this genre desperately needs, and while it’s good it’s finally arrived in D3, the game has really needed it for years. I’ve already leveled a full set of max level alternate characters as build alternates because the switching process has been so cumbersome to date.
But the one addition in the patch that’s managing to roll a lot of eyes in the yes-we’re-still-playing-Diablo community is the addition of Primal Ancient Legendary weapons.
Right now, there current system in place has Legendary/set weapons/armor that drop with special properties and increased stats over “normal” items. For a while now, there has been a chance for each of those items to drop as an “Ancient” variant, which has increased stat ranges in categories like Strength, Vitality, Intelligence, Resist All and so on.
Now, Primal Ancient Legendary Weapons will be even more rare, and have a chance to drop with even better stats than those.
Why is this bad? More powerful gear is fun right?
Yes and no. The problem is that this puts yet another insane level of RNG into the game as a way of artificially extending playtime without actually adding anything new or valuable. The concept of an “Ancient Ancient,” or a Primal Ancient, is the definition of pure power creep.
Players are already fighting layers upon layers of RNG to get the items they want. It has to drop for the right slot, it has to be the right type of item, it has to roll with the best stats, and then there’s a 10% chance it actually drops as Ancient, on top of all that. Now, with Primal Ancients drop rate about 1% in testing, that adds yet another layer of craziness as players chase after that extra +150 Strength or +30 Resist All.
This may not be a big deal, but it’s emblematic of Blizzard sort of throwing in the towel when it comes to supporting Diablo 3 in what are apparently the last stages of its life. The Darkening of Tristam event was very underwhelming, and now the answer to “now what?” is just creating yet another god tier of items that push power creep up to new heights, and make players feel like the builds they’ve perfected so far are now trash.
The arrival of the Necromancer is the only thing I’m genuinely excited about in Diablo 3 these days, which is a shame, because I love the game and it’s quite possibly my most-played title in history with a few thousand hours invested. But Primal Ancient Legendaries almost sound like an April Fool’s joke, and the Necromancer cannot arrive soon enough.
Follow me on Twitter and on Facebook. Pick up my sci-fi novels, The Last Exodus, The Exiled Earthborn and The Sons of Sora, which are now in print, online and on audiobook.