Mount And Blade Warband Story Mods
Mount&Blade: Warband Mods Edit. The following mods are for Warband. Single Player Mods Edit. The playable area and all the playable factions in the A Clash of Kings mod. All Blunt Weapons: A mod that changes all the native weapon's damage into blunt. Anno Domini 1257: Total Conversion mod. Changes the setting to 13th century Europe.
Since Rich seems to be having fun with a Game of Thrones mod in Crusader Kings II , I thought I might try a GoT mod as well, but with a different game: Mount & Blade: Warband . Adding sea travel, naval battles, over a thousand new items, props, and textures, plus a massive map of Westeros and tons of characters based on the A Song of Ice and Fire novels, the Clash of Kings mod lets gamers step into a world ravaged by war as a handful of wealthy, entitled men violently quibble over who gets to sit on a big fancy chair.
While Rich's playthrough is focused on politics, intrigue, and poop-based assassination , I'm taking a slightly different approach with this mod (created by modder Cozur and a host of contributors ). I want the experience that the Game of Thrones books and television show don't portray very often: the perspective of the commoners who are swept up in the drama, and moved around on the gaming board like so many checkers at the whim of would-be monarchs. Since George R. R. Martin often gives his characters slightly changed familiar names (Robb, Eddard, Tommen, Petyr, etc.) I went the same route. Meet my character, Keewristoffertt. As the son of a merchant and former street urchin, commoners don't come more common than Keewris.
I begin the game in the city of Storm's End, with the world of Westeros already heading into the War of the Five Kings (which is the start of the second book, or the second season of the show). I'm eager to join up with a king, though even as a commoner, I'd like to do a little homework to decide which is the best king to align with. Unlike our own world, where we form our political opinions by listening to the paranoid rantings of spittle-spewing radio and television hosts, in Mount & Blade I can just walk right up to any old king and talk to him.
I talk to King Renly Baratheon, who is polite and seems worth pledging my undying devotion to, then ride toward Lannisport to personally talk to Tywin Lannister, who is not technically a king but might as well be. Along the way, I'm intercepted by Ser Gregor Clegane, a Lannister knight. While trying to ask him where Tywin Lannister is, I accidentally click on a more threatening line of dialogue, which leads a rude reply from Clegane, which leads to a battle between me and 42 of Clegane's men, which leads to me getting slightly filled with arrows.
Okay! I think joining the Lannisters is out of the question. After I escape from Clegane, I ride back to Storm's End to pledge my sword to King Renly. Unfortunately, when I arrive, I'm told Renly has been imprisoned by his own brother, Stannis Baratheon, king of Dragonstone. Well, since Stannis is also at war with the Lannisters, I figure I might as well just join him. I head over to the island of Dragonstone (by boat!) and pledge my sword to King Stannis.
As a conscript of Stannis, I follow him wherever he goes, and he's quite an active king. We ride patrols around his kingdom, fighting Forest Bandits, and patrol the seas, fighting, uh, Forest Bandits. Who are on boats. Okay. Naval combat is a lot like regular combat, only there are no horses and it takes place on boats connected by narrow planks, which can lead to a bit of a bottleneck. It takes me several minutes to even get off our boat, clogged as is with Dragonstone soldiers, and get into the fight, which promptly ends before I can even kill anyone.
Even land battles tend to leave me out of the action. Since I don't have a horse, I get left behind during the attacks, and often the battles are over before I reach an enemy. Stannis, gracious king that he is, still sees my devotion and promotes me. After a few more weeks, King Stannis assembles a massive force of hundreds of men outside Driftmark, and we ride to Duskendale, a city under Lannister control. It's time for a siege! It's exciting as hell, though again, I'm stuck at the rear for most of the skirmish.
Follwing the seige of Duskendale, we move on to the city of Antlers (seat of House Buckwell in the Crownlands, according to the ASOIAF wiki ). A little tired of being at the back of the crowd and only getting leftovers, I charge the ramp, bravely enter the city first, and yeah that was a terrible idea.
We lose the battle, and worse, King Stannis is captured and imprisoned. With Stannis imprisoned by the Lannisters and Renly imprisoned by Stannis, I seem to have run out of Baratheons to follow around. What's a commoner to do? Find a new king, I guess. I head to a likely sounding location.
I join up with Ser Addam Marbrand, who despite following the Lannisters seems like a nice enough guy. Unfortunately, he may be too nice: he never leaves King's Landing. After doing nothing for a few weeks, I decide to desert Marbrand and look for a king who is a little more proactive. I even convince two other soldiers to come along with me, and we head for Highgarden, hoping to join up with Lord Mace Tyrell. Before we even get there we're taken captive by some of Tyrell's soldiers from The Reach, who view us as enemies. Apparently, word of my desertion has spread. Damn ravens! Stop delivering tiny scraps of paper that describe what disloyal soldier I am!
I finally escape, abandoning the two companions I had with me. Sorry, guys! Enjoy prison for the remainder of the war. I head to Sunspear, capital city of Dorne, but they won't let me in, and I get captured by another Lord who also drags me around as a prisoner for a while. Eventually, I wind back up at Storm's End, where I run into King Renly, who has apparently escaped from prison (or perhaps was ransomed by Davos Seaworth). He doesn't trust me enough to let me serve in his army, but asks a favor: could I please spring his brother Stannis, my past king, from prison in the Westerlands? That seems unusual. First, why trust me, a guy you don't trust, with this task? Second, why free Stannis when he's the one who has kept you imprisoned all this time?
Still, the opportunity of freeing Stannis, my chosen king, is too good to pass up. I head to the city of Hornvale (seat of House Brax), disguise myself as a peasant (it's not hard since I essentially am a peasant), and slip into the courtyard. There I approach the lone prison guard and ask him who he's got in jail. He confirms it's Stannis, so I cleverly beat him to death with a big stick (politics!). I free Stannis, along with Ellery Vance and Lord Clement Piper, who are also being held captive, and we storm the courtyard, taking down a handful of guards and escaping. So much for just being a simple soldier, I guess: I've just had a major impact on the power structure of the world.
After reuniting with Stannis at Dragonstone, we spend a few days in the castle and then ride out en masse, immediately clashing with... King Renly. It's the guy who asked me to free Stannis, and we're going to war with him again. Weird. Several minutes into the battle, I actually spot Renly slashing his way through Dragonstone soldiers. I hit him with my sword, and he collapses. I should point out that these two events are unrelated: the game log tells me I hit but did no damage and that it was some Elite Dragonstone Swordsman who actually felled the king. On the other hand, after we win the battle, I'm still pretty stoked to see I had better numbers than Renly.
See, this is why I just wanted to be a common soldier. Politics are weird and baffling. I just rescued a king for another king and then defeated the king while fighting for the king the king wanted rescued. I'm just confused. I guess I don't understand politics, and I definitely don't understand brothers.
Installation : It's not hard! Download the latest version of the mod . Find the Modules folder in your M&B Warband folder, and drop the downloaded file in there. Start the game, choose the mod from the drop-down, and get your Ice & Fire on.
Waiting for Mount & Blade 2: Bannerlords? Stop twiddling your thumbs and give some of these Warband mods a whirl.
Mount & Blade: Warband is the standalone expansion for Mount & Blade that released on Steam back in 2010 and made its console debut at the end of last year, and a huge modding community has built up around it.
The sequel, Mount & Blade 2: Bannerlords, still doesn’t have a confirmed release date but we do know that developer TaleWorlds will share its tools to keep the modding community alive.
There’s a tonne of mods for Mount & Blade: Warband, from total conversion to simpler fare that makes the game prettier, and that’s what we’re here for today.
Subscribe to the VG247 newsletterGet all the best bits of VG247 delivered to your inbox every Friday!Mount & Blade: Warband’s best mods and where to get them
In anticipation of the sequel hopefully hitting its potential 2017 release date, we’ve rounded up some of the best mods for you to try in Warband as the game is super cheap right now, and it’s a good a time as any to dip your toes into the water.
Let us know if your favourites made the list, and if you have any suggestions of your own.
A Song of Ice and Fire is music to our ears
If you’re yearning for some Game of Thrones action while waiting for the next book or the new series, A World of Ice and Fire is going to be right up your street.
We reviewed AWoIaF a few years ago, comparing it to another popular Game of Thrones mod, A Clash of Kings.
It was officially released in April this year and is still being updated – you can check out June’s patch notes here – and it lets you pick character names based on either the books or the TV series, which is a nice touch.
If you’re ready to slaughter and pillage your way to the Iron Throne, this is the mod for you.
Mount & Blade: 40K
Warsword Conquest has been around for a while, and while it’s still in beta, this Warhammer fantasy total conversion mod features factions like the Scaven, dwarves, orcs, elves, Lizardmen and more.
The latest update was in June, and while there’s still no release date in sight, it’s a solid fantasy mod for fans of Warhammer.
Any mod that enables drunken heroes to stagger across the world and ride into battle completely sozzled is okay in my book.
A galaxy far, far away
Star Wars – Bear Force 2 is a world away from Mount & Blade: Warband.
Set during the Clone Wars, this multiplayer mod has overhauled everything to recreate the Star Wars universe for Mount & Blade players who fancy changing things up and trading in their swords for lightsabers.
In June’s blog update the team behind the mod said that they were working towards “a grand release in July”. Hopefully they’ll get it out there before Bannerlord comes out.
Watch your enemies lose their heads
There’s nothing more satisfying in this world than lopping off someone’s arm or leg, so let’s throw a little love towards the Decapitate and Dismember mod.
It’s an oldie but a goodie, and all of the enemies can be beheaded in the majority of scenarios. Just like in real life, it might take you a few tries to hack off a limb or a head, but a little perseverance and elbow grease goes a long way.
It’s not Elder Scrolls 6, but it’ll do
It would be remiss not to include an Elder Scrolls mod on the list.
Tamriel: Bloodlines End is an ambitious mod that is currently in development for Warband. It’s set in the fourth era, just after the assassination of Emperor Titus Mede II and Vittoria Vicci.
Factions include Khajiit, Argonians, Aldmeri, and lots more. It’s certainly one to keep an eye on if it can deliver on its promise to let you “Travel to any corner of Tamriel.”
There’s no release date for a beta version, so let’s hope the project doesn’t become too overwhelming. We really want to see Tamriel come to Mount & Blade: Warband.
A Smorgasbord of mods
If you can’t be bothered to trawl through all of the Mount & Blade: Warband mods, the Floris Mod Pack is for you.
This is definitely an experience for players who have seen and done all there is to do in the vanilla version of the game, and it brings together a range of existing mods in the community.
You can choose between Basic, Gameplay, and Expanded versions depending on both the power of your PC and how much of a change you want.
Need a helping hand?
Wandering the land trying to amass an army can get lonely at times. If you want some company, the Full Invasion 2 mod is a popular choice for co-op.
Players are tasked with surviving waves of invaders and bosses for as long as possible, so it’s no walk in the park.
There is a newer version being worked on that will introduce new maps, systems, and features. If you’re having fun with Full Invasion 2, it’s worth keeping up with Wave 53 Studios’ progress on Full Invasion 3.
For honour and glory
Another mod that’s still in development, War of the Samurai overhauls Mount & Blade: Warband’s setting entirely.
YouNean is putting in a lot of effort to get its mod as historically accurate as possible, reading up on the era to get the names and artwork spot on.
The mod starts in 1560 after the Battle of Okehazama and one of the features will be the option of promoting members of your army to companions. There will be at least 50 clans and over 300 lords when the mod is finished.
It’s one to add to your watch list.
Swords and sorcery
Perisno is a fantasy mod for Warband and within it you’ll find elves, giants, dwarves, and even magic – although it’s worth noting that players can’t actually use magic.
Mount And Blade Bannerlord
The most recent update rolled out five new factions including two factions of giants, which are now a playable race.
Perisno has powerful weapons like the Flamebringer and Skyfall relics, and as well as invaders, players need to be on the lookout for the “Dreaded One,” adding another dimension to the gameplay with the potential for some interesting random events.
Chivalry is alive and well
Prophecy of Pendor is for those of you who don’t want to go too far off the reservation.
The setting is low-fantasy, and Knighthood Orders, voice acting encounters, and “Well thought out cultures, armies, and conflict” lend themselves to a greater sense of immersion.
The AI battle system is new and there are even more quests and events than the original expansion.
Mods For Mount And Blade Warband
Definitely a must-have for lovers of the original.
Looks aren’t everything, but they help
Mount And Blade Warband Story Mods 1
It’s no surprise to anyone to say that Mount & Blade: Warband isn’t the best looking game out there, but the Mount & Blade: Retexture mod sets out to rectify that.
The texture pack is for the vanilla version of the game and makes it a hell of a lot more easy on the eye.
Expect an update for hair textures soon as well.
Bigger is better
If you think your PC can handle the challenge, you should look into Warband Battle Size Changer for some epic fights.
The mod increases the base limit of 150 soldiers to 1000.
But fair warning, “Don’t even expect to be able to have battles of size 1000 even if you have the latest and greatest hardware; that upper limit is that high to give plenty of leeway. If you experience crashes, you should lower the battle size.”
If your game starts to slow down or crashes, obviously you need to lower your expectations somewhat, along with the number of troops.
But this should serve nicely to spice up your battles.